CloneAll✳︎
TAP. CLONE. PLAY.
REAL LIFE. COPY + PASTE.

One is boring.
Make a few.

Pinch or tap an object to clone it.
Leave a little weirdness in the world.

Allow camera + motion when asked.
Your camera stays on your device.
WELCOME TO CLONEALL

Tap. Clone. Play.

  1. Tap a real object. AI freezes a cutout automatically. No adjustment screen.
  2. Move the copy. Drag, pinch to resize, or twist to rotate. Tap a thumbnail to select its clone; its × removes it. + Clone makes another. Erase all clears your space.
  3. Show your hand. Aim the ring above your fingers at an object and pinch. Keep holding to grab the new clone as soon as it is ready. Pinch an existing clone to move it, twist your wrist to rotate it, then release to leave it in space. Open your fingers before the next pinch.

Your little parallel universe

World tracking starts automatically. Move slowly in a well-lit, textured space. Planes keep the camera’s up/down tilt from capture, turn toward you horizontally, and ignore the phone’s sideways tilt. A deliberate touch or wrist twist rotates the clone. If tracking is lost, manipulation pauses until it recovers. Depth is estimated: use Depth to adjust it. There is no real-object occlusion or saved room map.

Original keeps the photo. Sticker adds a soft white outline. Holo uses cyan light, scanlines and gently distorted edges. Float deliberately bobs in the air.

Keep the moment

Record captures up to 60 seconds of silent video. Tap the red button again to stop, preview, and save or share. Save takes a still picture. Recording support and format depend on your browser.

Keep it quick

Quality adapts to frame rate. The first visit downloads and warms up AI; later taps reuse the model. Small, transparent or overlapping objects can be tricky. Get closer and tap their center.

AI loading…

Open-source MediaPipe Magic Touch + Hand Landmarker; Three.js. Camera and ML processing stay on your device. Assets need internet access.

World tracking: XR Engine by Niantic Spatial, Inc. Copyright © 2026 Niantic Spatial, Inc. All rights reserved. Used under the XR Engine License Agreement and disclaimer of warranties. The SLAM binary is not open source.

Reality, remixed.

Your clip is silent and stays on this device until you share it.