Pinch or tap an object to clone it.Leave a little weirdness in the world.
World tracking starts automatically. Move slowly in a well-lit, textured space. Planes keep the camera’s up/down tilt from capture, turn toward you horizontally, and ignore the phone’s sideways tilt. A deliberate touch or wrist twist rotates the clone. If tracking is lost, manipulation pauses until it recovers. Depth is estimated: use Depth to adjust it. There is no real-object occlusion or saved room map.
Original keeps the photo. Sticker adds a soft white outline. Holo uses cyan light, scanlines and gently distorted edges. Float deliberately bobs in the air.
Record captures up to 60 seconds of silent video. Tap the red button again to stop, preview, and save or share. Save takes a still picture. Recording support and format depend on your browser.
Quality adapts to frame rate. The first visit downloads and warms up AI; later taps reuse the model. Small, transparent or overlapping objects can be tricky. Get closer and tap their center.
AI loading…
Open-source MediaPipe Magic Touch + Hand Landmarker; Three.js. Camera and ML processing stay on your device. Assets need internet access.
World tracking: XR Engine by Niantic Spatial, Inc. Copyright © 2026 Niantic Spatial, Inc. All rights reserved. Used under the XR Engine License Agreement and disclaimer of warranties. The SLAM binary is not open source.
Your clip is silent and stays on this device until you share it.